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Class Animation

Handles animations

Inheritance
System.Object
Animation
Namespace: Mannequin.Bindings
Assembly: Collapse.dll
Syntax
public class Animation : object

Constructors

Animation(String)

Find a preloaded animation by ID

Declaration
public Animation(string id)
Parameters
Type Name Description
System.String id

Properties

ID

The ID of this animation as it appears in game data

Declaration
public string ID { get; }
Property Value
Type Description
System.String

Loop

Whether this animation should loop

Declaration
public bool Loop { get; set; }
Property Value
Type Description
System.Boolean

Name

The name of this Animation (note: this is not the same as the ID)

Declaration
public string Name { get; set; }
Property Value
Type Description
System.String

Texture

The Texture that this Animation is currently showing

Declaration
public Texture Texture { get; }
Property Value
Type Description
Texture

Methods

Reset()

Reset this animation, i.e. start it from the beginning

Declaration
public void Reset()
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