Enum EWeaponDamageType
Type of damage inflicted when hit with a weapon
Namespace: Mannequin.Bindings
Assembly: Collapse.dll
Syntax
public enum EWeaponDamageType : int
Fields
| Name | Description |
|---|---|
| Chemical | Chemical damage |
| Electric | Electrical damage |
| Explosive | Explosive damage |
| Fire | Fire damage |
| Impact | Impact damage |
| NoChange | This attack will do no damage |
| Piercing | Piercing damage |
| Radiation | Radiation damage |
| Slashing | Slashing damage |