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Class IO

Save and load data.

Inheritance
System.Object
IO
Namespace: Mannequin.Bindings
Assembly: Collapse.dll
Syntax
public class IO : object

Constructors

IO(Script, EIOContext, Scene)

Create a new IO context.

Declaration
public IO(Script env, EIOContext context, Scene target = null)
Parameters
Type Name Description
Script env

!! provided automatically by Mannequin

EIOContext context

The context for writing, see EIOContext

Scene target

If context is Scene, the Scene to write to

Properties

Keys

The saved keys in this object's IO instance

Declaration
public List<string> Keys { get; }
Property Value
Type Description
List<System.String>

Methods

Get(String, Object)

Get a value.

Declaration
public object Get(string key, object def = null)
Parameters
Type Name Description
System.String key

The object's key

System.Object def

What to return if the object is not found

Returns
Type Description
System.Object

The object, or def.

Set(String, Object)

Set a key to an object.

Declaration
public void Set(string key, object value)
Parameters
Type Name Description
System.String key

The object's key

System.Object value

The object's value

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