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Class UIOverlay

Controls the game's overlay and some UI panels.

Inheritance
System.Object
UIOverlay
Namespace: Mannequin.Bindings
Assembly: Collapse.dll
Syntax
public static class UIOverlay : object

Properties

SelectedAgent

Get (or set) the currently-selected agent. Checks both if an agent has been individually selected or if an agent has been selected via lasso-select. If there is no currently-selected agent, this returns null.

Declaration
public static Agent SelectedAgent { get; set; }
Property Value
Type Description
Agent

Methods

ShowInfoPanel(Item)

Show a relevant info panel for an item

Declaration
public static void ShowInfoPanel(Item item)
Parameters
Type Name Description
Item item

The item to show an info panel for.

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