Class UIOverlay
Controls the game's overlay and some UI panels.
Inheritance
System.Object
UIOverlay
Namespace: Mannequin.Bindings
Assembly: Collapse.dll
Syntax
public static class UIOverlay : object
Properties
SelectedAgent
Get (or set) the currently-selected agent. Checks both if an agent has been individually selected or if an agent has been selected via lasso-select. If there is no currently-selected agent, this returns null
.
Declaration
public static Agent SelectedAgent { get; set; }
Property Value
Type | Description |
---|---|
Agent |
Methods
ShowInfoPanel(Item)
Show a relevant info panel for an item
Declaration
public static void ShowInfoPanel(Item item)
Parameters
Type | Name | Description |
---|---|---|
Item | item | The item to show an info panel for. |